Reading Time: about 5 hours
The Alloy of Law is not quite a sequel to the Mistborn trilogy, although it does take place several years after those events, in the same world. Some of the characters in Mistborn are referenced, but none of them are around for this book – except, perhaps, a few (sorry, no spoilers here!). Much of the innovative magic system has been retained, with some new wrinkles. There are other elements from the previous books still floating around too – like the Mists, Koloss, and canals. Sanderson has hinted that there may be sequels to this book, but that’s not a sure thing. On to the review…
It’s been 300 years since the events of the first trilogy took place. Not content to leave his world mired in medieval times, Sanderson has moved technology forward to an industrialized setting, featuring rifles and revolvers, skyscrapers, trains, and electricity. In between some of the chapters you will find artwork simulating the pages of a newspaper; I found myself looking forward to these inserts and read them with great interest. It gives the story a very Sherlock Holmes/Jules Verne/Victorian/(almost) Steampunk feel, which is awesome. Many other authors have medieval-type cultures that make no technological process for thousands of years, so it’s great to see Sanderson do something different. Add to the fact that magic is still around, and you can get a feel for the chaos of how bullets can be made to fly around, people leaping off trains, etc. Into this setting comes Waxillium Landrian, a twin born who possesses both Allomancy (the burning of metals) and Feruchemy (storing up abilities to use later). Wax can push on metals with his Allomancy, as well as make himself heavier or lighter with Ferochemy. This is the closest you can get to being a Mistborn in the current age, as more abilities have been discovered but powers have been somewhat diluted. Wax was born a noble in the city of Elandel, but spent time in the Roughs, which is a sort of desert wilderness similar to America’s Old West. In the Roughs he was a lawman who tracked down criminals, but eventually he is called back to the city to run his family’s estate when his uncle dies.
Accompanying Wax is Wayne, a former criminal turned deputy who worked with Wax in the Roughs. Wayne is a master of disguise and accents, and is also a twin born, who can create speed bubbles with his Allomancy and store health with his Feruchemy. The speed bubble allows Wayne to speed up time inside the bubble, giving him time to plan his maneuvers and move faster than his surroundings. We are also introduced to a myriad of other characters including Steris (the potential fiance of Wax), Marasi (cousin to Steris who becomes a major character), Tarson (an evil, part-Koloss thug), and Miles (another lawman from the Roughs). There are several other minor characters but they are not really fleshed out and remain for the most in the background.
The dynamic between Wax and Wayne feels very much like the Sherlock Holmes and Watson dynamic of recent movies and TV. The pace is brisk and the action at times is fast and furious, reminiscent of scenes in the previous trilogy…except now add bullets, moving trains, and dynamite. This lends an exciting air to the book, and the main characters are fairly well developed, but it seems to be over far too quickly – this is not an epic on the scale of previous Mistborn novels. I’m okay with that, though, because it means that there isn’t too much unnecessary filler. Both Wax and Wayne are likable enough – Wax has a nobility and ethos similar to Eland, while Wayne is somewhat of a scoundrel – he’d fit right in on Kelsier’s crew. Marasi is more than just a third wheel – her insightful thinnking, knowledge of law and university studies, and ability to fire a rifle go a long way towards helping solve the case. Humor is abundant – sometimes it feels a little forced, but most of the time it’s appropriate, and though I never did laugh out loud, it had me chuckling a few times.
Wax and Wayne are pitted against Miles, who is robbing trains and kidnapping women. Miles has the ability to regenerate, making him near-immortal, and is somewhat reminiscent of an Inquisitor. But there is another figure behind the crimes, a benefactor known only as Mr. Suit. I have to say that the revealing of Mr. Suit’s identity at the end of the book was not a surprise, as the clues left by Sanderson are fairly obvious. Another element that is fairly obvious is Marasi’s Allomancy – not only is it not a surprise when revealed, but the fact that we are told it is useless several times just screams that it is not. I have to say I didn’t see its use coming, and when it was used, I just shook my head at how sly (and clever) Sanderson can be.
Overall I have a very favorable impression of the book and thoroughly enjoyed it. When compared against George Mann’s The Affinity Bridge, which is similar in setting, I greatly preferred The Alloy of Law. The ending is not a cliffhanger, but there are some loose ends deliberately left untied to set up a sequel, and a visit from a surprise character at the end has me wondering if the generally light-hearted tone of The Alloy of Law might give way to a more serious change if a sequel is written. Although reading the original series would help a new reader understand Allomancy and Feruchemy better, I think they could probably figure out what’s going on, especially with the help of the indexes in the back of the book. Highly recommended to fans of the Mistborn series, borderline steampunk/westerns, and Sherlock Holmes/sleuth action novels.